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Waves in All Things

Water flows through all things, including the earth. You may make an unarmed attack by striking at a body of standing water or the earth. The effects of this strike are felt by one opponent who is in contact with either the water or earth (whichever one was struck) and who is within a number of feet equal to your Water Ring x 10. The effect of the strike is quite obvious, and may not be performed discreetly. If you are concealed at the time this Kiho is activated, your position is immediately revealed to the target and those in his immediate vicinity.

Tasaii-Do

This Kiho focuses the monk’s Water chi offensively, channeling it through his staff in order to overwhelm his opponent. It is activated with an attack in the same manner as an atemi Kiho, but using a staff attack instead of an unarmed attack. After striking his opponent (typically in a chi-focusing location like the head, chest, or stomach), the monk unleashes his chi through the staff and makes a Contested Roll of his Water against the target’s Earth. With a success, the target is Stunned.

Slap the Wave

A powerful expression of inner strength, this Kiho channels the monk's chi outward in an explosive wave that carries the power of a tsunami. You must spend a Void Point to activate this Kiho (Void/Meditation Skill Rolls are not possible). You must strike your hands together and release a powerful kiai shout. Everyone in your forward facing arc and within a distance of your Water Ring x 5 feet must succeed at a Contested Water Roll against you, or become Dazed.

Ride the Water Dragon

To walk with the Water Dragon's power is to harness the incredible restorative abilities of the ocean. While this Kiho is active, for a number of Rounds equal to your Insight Rank, you recover Wounds equal to your Water Ring during the Reactions Stage of the Round

Partaking the Waters

Certain monks may channel the power of the ocean into their bodies, moving and flowing away from attacks like the sea itself. While this Kiho is active, you gain Reduction equal to your Water Ring. This stacks with Reduction from other sources such as spells and armor. This effect lasts a number of Rounds equal to twice your Water Ring.

Musubi

This kiho invokes the flowing strength and motion of Water to protect the monk. While the kiho is active, the monk moves his staff in a constant whirlwind of motion, swift and relentless yet also graceful and without pause or pattern, guided only by the innate perception of Water. Enemy attacks are deflected away by these motions, suppressed and turned aside by the flow of Water’s power.

Freezing the Lifebloo

This attack disrupts the flow of chi through an opponent's body, paralyzing them for a short time. The individual struck by the atemi attack is paralyzed, effectively Stunned and unable to take Move Actions, and may not move under his own power for a number of Rounds equal to your Insight rank.

Dharma Technique

A more advanced form of Musubi, this Kiho calls on Water’s defensive powers to protect the monk not only physically but also spiritually. Much like Musubi, this Kiho requires the monk to have a staff and maintain it in motion; however, this Kiho requires the monk to expend a Simple Action on the staff’s movement each Round in order to provide a sufficient focus for his chi. While this Kiho is in effect, the monk has the ability to deflect kami with the Water chi which he focuses through the staff.

Chi Protection

Perhaps the strangest application of the atemi technique, this Kiho permits a monk to restore or enhance the flow of chi through another's body, hastening the healing of wounds or other ailments. You must spend a Void Point to activate this Kiho (as opposed to the normal allowance to activate by Void / Meditation Skill Roll), which is done immediately after successfully striking a target (either an opponent or willing ally) with an atemi strike.

Buoyed by the Kami

A monk whose Water chi is ascendant can resist the siren call of the depths. While this Kiho is active, you may move across the surface of water as if it were basic terrain. This effect only continues as long as you are taking Simple Move Actions each round, and lasts for a maximum of five minutes, at which time you may reactivate this Kiho if necessary.