This spell was originally devised by battle shugenja of the Kitsu and Iuchi families, and remains a favorite among
them. It infuses a military unit with the fowing speed and relentless strength of Water, allowing the soldiers to move more quickly and strike more powerfully on the battlefeld. The caster chooses one group of allies (up to roughly a squadron) to receive this blessing; all troops in that unit may move as though their Water is 1 Rank higher and are considered to have a Strength 1 Rank higher for the duration of the spell.
This spell normally only benefts samurai, but a skilled caster can extend to the blessing to cover other allies. Two
Raises will allow the spell to affect non-samurai humans (e.g. ashigaru), while four Raises will allow it to affect non-human allies such as Naga or Ratlings.
This spell may also be used to affect Mass Battle scenarios. Each casting of the spell during a Mass Battle
awards a bonus equal to the caster’s Water Ring to the total of the commanding general’s next Battle Skill roll to
determine winning or losing.