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This spell was originally devised by battle shugenja of the Kitsu and Iuchi families, and remains a favorite among

them. It infuses a military unit with the fowing speed and relentless strength of Water, allowing the soldiers to move more quickly and strike more powerfully on the battlefeld. The caster chooses one group of allies (up to roughly a squadron) to receive this blessing; all troops in that unit may move as though their Water is 1 Rank higher and are considered to have a Strength 1 Rank higher for the duration of the spell.

This spell normally only benefts samurai, but a skilled caster can extend to the blessing to cover other allies. Two

Raises will allow the spell to affect non-samurai humans (e.g. ashigaru), while four Raises will allow it to affect non-human allies such as Naga or Ratlings.

This spell may also be used to affect Mass Battle scenarios. Each casting of the spell during a Mass Battle

awards a bonus equal to the caster’s Water Ring to the total of the commanding general’s next Battle Skill roll to

determine winning or losing.

Ring
Rank
4
Range
100’
Area of Effect
Up to 25 allies in one group
Duration
5 minutes
Raises
Range (+50’ per Raise)
Duration (+1 minute per Raise)
Special (affect non-samurai
see description)
Keywords