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The Ten Kolat Masters are among the most devious, manipulative, and ruthless individuals in the entire Emerald Empire. Only ten exist at any one time, and they generally achieve their position by rising through the ranks of the conspiracy, demonstrating great loyalty, adaptability, and efficiency... or great ability to forge alliances with other Kolat. Regardless, no one becomes a Kolat Master without years of dedicated service to the conspiracy.

Source
Clan School
Replaces
Any Technique (or none) at Insight Rank 6 or higher
School Techniques
Will of the Master - The ten Kolat Masters exert total control over the conspiracy. All members of their Sect are answerable to them and other Kolat will show them the greatest of respect and deference. You are considered to be Status 10 to any character who is a member of the Kolat conspiracy and who belongs to your Sect, and Status 9 to any character who is a Kolat but not of your Sect. You gain +2k0 on all Courtier and Intimidation Skill rolls.
Requirements
Two mental Traits at 5 or higher, Courtier (Manipulation) 5, Intimidation (Control) 4 and must be a member of the Kolat conspiracy and chosen to lead one of the ten Sects. Cannot be Tainted or corrupted by the Nothing.
Path Technique Rank
6 (can also be taken at Insight Ranks above 6)