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The Mantis Clan is the undisputed master of the seas. Each captain of their ships is trained to handle the worst the waters can throw at him. The Mantis Navigator, meanwhile, can solve any problems beyond the abilities of a normal man. His mastery of the seas is unparalleled; his whispered prayers can calm the roughest seas and clear the darkest skies. The crew can rest easy , knowing the Navigator will get them back to land without fail.

School Type
Source
Source Book
Clan School
Replaces
Any Mantis Shugenja School, Rank 3
School Techniques
The Fortunes' Guidance - The shugenja who serve the Mantis are taught many techniques that allow them to placate the elements, even under extreme circumstances. When confronted with difficult weather conditions, you may negate them by spending a Void Point as a Simple Action. This affects an area equal to your School Rank x 20 feet in all directions of you. In a skirmish, this effect last a number of Rounds equal to your School Rank. Outside of combat, this effect lasts a number of hours equal to your School Rank. If the weather effect being negated is the result of a spell, you may only negate spells with a Mastery Level equal or less than your School Rank, and then only bey spending a number of spell slots equal to the Mastery Level in addition to the Void Point.
Requirements
Sailing (Navigation) 3
Path Technique Rank
3