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The Yasuki merchants specialize in all manner of questionable forms of commerce and negotiation, and some few among them are discovered to have an exquisite talent for intimidation. Rather than see such gifts go to waste, the Yasuki lords at Clear Water Village prefer to teach them the methods they need to make their threats a reality. After all, a threat that cannot be followed through on is just poor business.

School Type
Source
Clan School
Replaces
Yasuki Courtier 2 or Hida Pragmatist 2
School Techniques
Gentle Encouragement - The enforcers of the Yasuki family know how to threaten in such a way that thoroughly cows any potential opponent. You may make a Contested Roll against any individual, using your Willpower / Intimidation against their Willpower / Etiquette. If you are successful, you gain a bonus of +1k0 on all attack rolls made against that individual during the first Round of combat against them during your next skirmish. Each successful Raise made on this Contested Roll increases your bonus by an additional +1k0. If this Technique is activated during a skirmish, the initial Contested Roll is a Complex Action.
Requirements
Intimidation 3
Path Technique Rank
2